Undying Rivo

Region: Twilight Mire Pop Count: 9 / 13

General Information

General
Stability: Fragile
Stability Gain Chance: 0%
Stability Loss Chance: 92%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: -24
Rolling Karma: 4
Temporary Karma: 0
Vampirism Chance: 60%
Income
Money: 300 / 6000
Money Income: 0
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Miscellaneous
Origin: (C) Enlightened Defeat

Notes

None

Administration & Holdings

Administration
Administration: 1
Passive Expansion Chance: 40%
Territory: 0 / 18
Roads: 0 / 10
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 0
River 0
Desert 0
Tundra 0
Marsh 0
Hazardous Land 0
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Demographics & Population

Demographics
Primary Race: Human
Primary Culture: Rivonii
Primary Religion: Heliostis
Minority Count: 4
Population Details
# Race Culture Religion
1 Aubivante Sema’sal Negedawi
2 Human Rivonii Zu Xun
3 Human Rivonii Heliostis
4 Human Rivonii Heliostis
5 Human Rivonii Heliostis
6 Human Rivonii Heliostis
7 Human Rivonii Heliostis
8 Human Rivonii Heliostis
9 Laoshu Ren Zhengyi de Ren Zu Xun

Government & Laws

Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: High
Military Funding: Substantial
Magic Stance: Creation
Centralization Law: Autonomous
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Shock
Naval Doctrine: Skirmish
Diplomatic Stance: Expansionist
Scientific Stance: Radical
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Sundralund Friendly None Unknown

War

War Modifiers

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: 1
Naval Defense Modifier: 1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/4

Unit Unit Count Upkeep
Ancient Civilian 0 money: 30
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 30

Naval Units

Naval Units: 0/4

Unit Unit Count Upkeep

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 0 9 -9 -22 / 20
Wood 0 0 0 1 / 15
Stone 0 0 0 1 / 15
Mounts 0 0 0 3 / 15
Research 0 0 0 0 / 0
Magic 0 0 0 5 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 1 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 3/9

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 2
administration: 1
Harvester 0 stone: 1
wood: 2
Hunter 0 food: 2
Merchant 0 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 0
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 0
Researcher 0 stone: 1
bronze: 1
research: 0
Vampire 1 vampirism_chance: 0.1
stability_loss_chance: 0.1
magic: 0
food: 0
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 4

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 3

Empty Slot

Empty Slot

Empty Slot

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
0 4
Quest Name Slot Total Progress Per Tick Current Progress Link

Modifiers

Field Value Duration Source